Lok Sabha Passes Bill Banning Real-Money Gaming Apps, Promotes Esports and Social Games

3 Min Read

Tarun Karthick

Sri Vijaya Puram, 21 August 2025

In a swift move during the ongoing Monsoon Session, the Lok Sabha on August 20, 2025, passed the Promotion and Regulation of Online Gaming Bill, 2025, just minutes after its introduction, through a voice vote amid Opposition protests. The bill, introduced and piloted by Electronics & IT Minister Ashwini Vaishnaw, seeks to regulate India’s booming online gaming sector while imposing a blanket ban on real-money gaming.

The legislation distinguishes between three segments: esports, online social games, and online money games. While esports and social games are encouraged under the new framework, the bill prohibits online money games, defined as any game requiring a monetary deposit or entry fee, regardless of whether it involves skill or chance.

The core provisions make it illegal for anyone to offer, aid, abet, induce, or engage in online money games or services. It also bans related advertisements, promotions, and sponsorships, and bars banks and financial institutions from processing transactions linked to such games. Corporate officers found violating these rules may face legal action.

Penalties under the bill include up to three years of imprisonment and/or a fine of up to ₹1 crore for offering or facilitating online money gaming. Misleading advertisements or endorsements of such games could attract up to two years of imprisonment and/or a fine of ₹50 lakh.

The government justified the bill citing concerns over addiction, financial loss, suicides, fraud, money laundering, terror financing, and national security, as well as the misuse of digital wallets, cryptocurrency, and offshore platforms evading Indian law.

The bill also establishes a central regulatory framework to oversee the sector, explicitly supporting esports and educational or social games while enforcing strict controls on money-based gaming.

The bill now moves to the Rajya Sabha. If passed, it will require presidential assent before becoming law. Once enacted, enforcement would involve criminal penalties, restrictions on advertisements and transactions, and supervision by the designated central regulator.

Industry reactions have been mixed. Real-money platforms, including popular fantasy sports and online poker apps, are likely to be affected, while the esports sector has welcomed the legislation for clearly separating skill-based competitive gaming from money-based gaming.

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